You are here: CSP API Reference > 1 EXS & SwitchKit API Messages > Loop Timing Configure 0x004A
SwitchKit Name
LoopTimingConfig
Type
EXS API and SwitchKit API message
Description
Loop Timing Configure 0x004A
This message sets or clears loop timing sources.
NOTE: This message not supported on the DS3 card because it is not intended to be a loop timing source.
Sent by
Example Message (Socket Log Output in SwitchKit)
In the following socket log output/example message, the host clears loop timing on Slot 01, Physical Span 01:
00 0D 00 4A 00 00 FF 00 01 13 02 01 01 01 02
SwitchKit Code
Configuration
LoopTimingConfig
Node = integer,
Slot = integer,
Offset = integer,
Type = integer,
Action = integer);
C Structure
typedef struct {
UBYTE Slot;
UBYTE Offset;
UBYTE Type;
UBYTE Action;
} XL_LoopTimingConfig;
C++ Class
class XLC_LoopTimingConfig : public XLC_SlotMessage {
public:
UBYTE getSlot() const;
void setSlot(UBYTE x);
UBYTE getOffset() const;
void setOffset(UBYTE x);
UBYTE getType() const;
void setType(UBYTE x);
UBYTE getAction() const;
void setAction(UBYTE x);
};
EXS API Hex Format
MESSAGE |
RESPONSE |
||
Byte |
Field Description |
Byte |
Field Description |
0 |
Frame (0xFE) |
0 |
Frame (0xFE) |
1, 2 |
Length (0x00NN) |
1, 2 |
Length (0x0007) |
3, 4 |
Message Type (0x004A) |
3, 4 |
Message Type (0x004A) |
5 |
Reserved (0x00) |
5 |
Reserved (0x00) |
6 |
Sequence Number |
6 |
Same Sequence Number |
7 |
Logical Node ID |
7 |
Logical Node ID |
: |
Address Method 0x00 - Individual AEs
|
8, 9 |
|
Number of AEs to follow |
|||
AE |
|||
: |
Loop Timing Type 0x01 Primary 0x02 Secondary |
||
: |
Action 0x01 Set Loop Timing 0x02 Clear Loop Timing |
||
: |
Checksum |
10 |
Checksum |