You are here: CSP API Reference > 1 EXS & SwitchKit API Messages > PPL Create 0x00D4
SwitchKit Name
PPLCreate
Type
EXS API and SwitchKit API message
Description
PPL Create 0x00D4
This message is used to create a PPL protocol from previously downloaded state/event and primitive tables. The host assigns the protocol ID and uses it to identify the protocol in subsequent messages.
Sent by
SwitchKit Code
C Structure
typedef struct {
unsigned short ComponentID;
UBYTE ProtocolID;
char ProtocolName[20];
UBYTE NumTables;
UBYTE TableData[229];
} XL_PPLCreate;
C++ Class
class XLC_PPLCreate : public XLC_OutboundMessage {
public:
unsigned short getComponentID() const;
void setComponentID(unsigned short x);
UBYTE getProtocolID() const;
void setProtocolID(UBYTE x);
const char *getProtocolName() const;
void setProtocolName(const char *x);
UBYTE getNumTables() const;
void setNumTables(UBYTE x);
const UBYTE *getTableData() const;
UBYTE *getTableData();
void setTableData(UBYTE *x);
};
EXS API Hex Format
MESSAGE (White) |
RESPONSE (Gray) |
||
Byte |
Field Description |
Byte |
Field Description |
0 |
Frame (0xFE) |
0 |
Frame (0xFE) |
1, 2 |
Length (0xNNNN) |
1, 2 |
Length (0x0007) |
3, 4 |
Message Type (0x00D4) |
3, 4 |
Message Type (0x00D4) |
5 |
Reserved (0x00) |
5 |
Reserved (0x00) |
6 |
Sequence Number |
6 |
Same Sequence Number |
7 |
Logical Node ID |
7 |
Logical Node ID |
8, 9 |
PPL Component ID MSB, LSB
See PPL Component IDs in the |
8, 9 |
Status MSB, LSB |
10 |
PPL Protocol ID Number assigned to the protocol |
10 |
Checksum |
11–30 |
PPL Protocol Name A NULL-terminated ASCII string of up to 20 characters describing the protocol ("ITU-T Protocol"). You must pad any remaining byte offsets up to 20 with 0x00. |
||
31 |
Number of Tables (n) |
||
: |
Table 1: Type 0x01 Primitive Table 0x02 State/Event Table 0x03 Route Table 0x04 Resource Group Table |
||
: |
Table 1: ID Number assigned to the table by the host (0x01–0x0A). |
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: |
Table n: Type |
||
: |
Table n: ID |
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: |
Checksum |